Recent Social Media Activity


Prop Logic
Prop Logic2 weeks ago
Prop Logic Studio is proud to announce our first title!
ArcSine is a first-person PCVR precision puzzle platformer, carefully designed to provide fast-paced action while preventing motion sickness using sneaky trickery.

Wishlist the game on Steam! (Coming Q4 2023):
https://store.steampowered.com/app/1869600?utm_source=Facebook

Join our Discord server to stay updated and be part of the conversation!
https://discord.gg/ubRaeuBu6Z
Prop Logic
Prop Logic
Prop Logic is feeling fantastic.3 weeks ago
We are so very proud to announce "ArcSine"!
It's a VR precision puzzle platformer inspired by the 2D classics.
The Steam page just went live today and we're collecting wishlists.
Expect the official launch to take place in Q4 2023

Prop Logic
Prop Logic updated their bio.2 years ago
Prop Logic Studio is an indie developer team committed to the future of Cyberflow in VR, AR, and MR.
Prop Logic
Prop Logic is feeling happy.4 years ago
Some footage of the VR juggling and Dragon Staff prototypes made by LanternSmith!

We have some neat ideas in the works for gamifying staves, while the clubs will likely find use in performance venues.

https://youtu.be/IjV2Ereq0tI
Prop Logic
Some early progress from several months back - testing VR dragonstaff and juggling club solutions prototyped over at LanternSmith LLC. They're working well a...
Prop Logic
Prop Logic4 years ago
Prop Logic
Prop Logic4 years ago
#ArcSine Steam page is live!
A first-person PCVR precision puzzle platformer that doesn't make you sick...

https://t.co/cxiuQOl6dd

#VR #MadeWithUnity #Gaming
Finishing up this custom machined aluminum scratch-build case for my on-the-go needs.
The thing is tiny.
Just need to sandblast and nickel-plate it.

#gaming #VR #DIY #gamedev #pcbuild https://t.co/frw9ZTXuAR
PropLogicStudio photo
Unity's Addressables system is absolutely incredible. @ArcSineVR used to build out to 2.5GB on disk, and used over 2GB RAM at runtime. After Addressables: 188MB on disk. 400MB RAM!

Oh and the build time dropped from 55mins to less than 1.

#unity3d #gamedev #gamedevelopment #VR